Create real-time augmented reality graphics and virtual studios with high-fidelity rendering using the Carrot Keyer, Unreal Engine integration, and external camera tracking systems.
Advanced GPU-based real-time keyer
Support for Unreal Engine 4 and 5
Seamless integration with the Carrot Engine
Support for camera tracking systems including Stype, Mo-Sys, and FreeD
DMX protocol support
Proprietary lens calibration system
Support for 3D masking
Work with virtual studios and augmented reality in broadcast productions
Match TV — Sochi 2014 Olympic Anniversary We designed a virtual studio inspired by the visual identity of the Sochi Olympics, recreating the Olympic Park environment for broadcast.
Match TV — UFC Broadcast We developed an interactive virtual studio styled as a night-time Colosseum for coverage of Ultimate Fighting Championship events.
Match TV — The Best FIFA Football Awards For coverage of the The Best FIFA Football Awards, we created a high-tech interactive virtual studio environment.
Match TV — Hockey Virtual Studio We created a virtual studio featuring a holographic hockey glove environment surrounded by a stadium. “It feels like you’re inside Avatar,” said Evgeny Artyukhin, World Junior Champion.
FAQ
Yes. Carrot Broadcast engineers provide full training on system operation, from setup to live graphics playout. Training can be conducted on-site in any location.
A standard 1-year warranty is included. During this period, any issues are resolved through repair or replacement at no cost. Software updates are also included. Extended support plans are available.
Yes. We can design and operate a complete virtual production for a live event without requiring you to purchase a software license.